Thursday, June 24, 2010

Good Crutches Costume

Fight (Atari 2600) to child of eden (seen at E3), Los Angelinos returns to Ground (available on the x box live).

Fight REZ ...


Ocarina of Time, RE4, 1080 °, Super Mario Galaxy, Flower, Mario Kart Super Circuit are part of its video game preferences. His first video game experience: Combat.La latest, which can resonate with the news: GROUND. For RetroGame blog and following the E 3 finally here fighting REZ, a contribution of Los Angelinos.

I had what, 5 or 6 years ago when I played with my brother on my Atari 2600 and early in the game, I was not playing any game I played at Combat ... And with this track, my life would be forever marked by the seal of gaming.

COMBAT, the name still rings in my ears at the mention of this game, the images appear as if it yesterday. A single cartridge inserted into the legendary Atari console, a black handle with a single red button, and it was left for miles and miles of video game bliss. From that moment, for me, the world stopped.


I will touch on only aerial combat (my preferred method): two had seen from the side or top (depending on the model plane), fixed a few clouds, but above the particularity of this game mode was able to pass through the edges of the TV screen to show the opposite. Let me explain : If your plane passing through the bottom of the screen, it reappeared at the top, right by the left, etc ... Imagine, if only for an instant, risk-taking and the opportunities that were permitted in order to avoid , slip into the back "of his opponent and then shoot him. Especially that little bit to spice up two clouds well placed to your aircraft offered an opportunity to be out of sight for a short time, making the game possible tactical AN INSANITY !!!!!! !

Since then, successive games (and also your articles) ... until yesterday, Ubisoft has everything just unveiled at E3 2010 a "spiritual sequel" Child of Eden to another of my favorite games: GROUND ... three letter synonym for happiness sensoriel.L occasion to revisit this title yesterday, the latest of which for me is that on the news.



Originally from GROUND (called Project K during its development phase as a tribute to Kandinsky, the famous Russian painter), there is a man, a genius mind : Tetsuya Mizuguchi, which we had previously offered the super mega funky Space Channel 5 (among others). Since GROUND, Mizuguchi left Sega and started his own box: Q? to give us some pretty p'tites gems like Lumines and Meteos for the DS on PSP. Anyway, back to our sheep videogame.

What GROUND?? To put it simply, say it's a shooter in 3D on rails (Panzer Dragoon), but it is mostly a gaming experience unique. You are a kind of "virus" represented by a character sent within an Artificial Intelligence to understand and eradicate the evil that gnaws.


What is striking from the outset, it is later stripped due to the graphics in 3D Vector (wire-free texture patch above), this bias has at the time (in 2001, we are on Dreamcast and PS2) can react all that is on the screen, enemies, the personal, the sets (inspired by Mesopotamia, the Great Wall of China, Genesis, etc ...). Let me explain: Your "About Me" (rolling) plane with the possibility of locker juqu'à eight enemies at once, each shot will sound clean and so the more you lock it enemies, the more soundscape racing. The sets are also reacting to the zic (Japanese techno made by big names at the time: Keiichi Sugiyama, Ken Ichii, etc ...) vibrating in rhythm.
The next music game has been debated because it is true that one can "beat" his shots at will, the soundtrack is not altered. But which way my ancestors! For about 1.30am (life extremely short but very intense), you'll feel a unique experience traveling visually, musically and even more (handles vibrate in rhythm) in a simply amazing Woolf-ill patient knock out bosses and enemies more than not. The game divides, it is true, some adulation, others hate it. No half-measure so. For my part, it is one of my favorite games, so. Go ahead take the HD remake on XBLA (800 points) compatible 16 / 9 and 5.1 for greater immersion, you will surely regret not !!!!!!! GOOD GAME !!!!!!!

aka Mr. No N'Oh LoS Angelinos

Other publications Mr.N 'Oh no? His blog is here => http://www.gameblog.fr/blogs/losangelinos/

Friday, June 18, 2010

Cubicle Decoration Policy

Trouble shooter and Battle Daikinjiyoo mania or angels of the galaxy Megadrive by Jb (Gemu Otaku)

Battle Mania or the angels of the galaxy Megadrive ...




Battle Mania (Trouble Shooter) and its sequel (Battle Daikinjiyoo mania) are two shots left them up on Genesis between 1989 and 1993 while two made by Vic Tokai who also worked on many games Nes. This

shooter scrolling stands the fact that failure to operate a spaceship or other vehicle equipped with laser cannon and many you play two charming young ladies armed to the teeth, a bit irritable (that is a euphemism) and to the gate rather easy! Small

"flashback" in rear, I found this game to Micro Mania Forum des Halles 5 Rue Pirouette level -2 to be more precise (do not try to go there is an H & M now ) and what was my surprise to find myself face to face with a wall of Japanese Megadrive games yes Sir this may seem paradoxical but it is at Micro mania that I discovered the existence of Japanese games.

Jacquette The Game, representing both hysterical in micro shorts could not leave me indifferent! And knowing that this was a Thurs ® cocktail was all the more explosive!


In the first part you tumble Austin Mini in the early first stage to do battle with the surrounding gente. You have previously had the choice to select from your garage foirfouille one of four special weapons that can be triggered whenever you see fit provided you let it go at its max.

The interest of this game lies in the fact that you handle the two heroines at the same time, let me explain: While you always pull in the same direction with Kei (the blonde) you can steer the shot of Yuri (the brunette) forward or backward (when I finally think this is nothing exceptional but back then it was worth its weight in originality!) To spice play the intermediate phases are moving very fun especially in the second strand (Battle Mania Daikinjiyoo) those shows you the two heroines fully flared after beating the last boss of the first episode from the last tap on the window of their room to signal that is not dead yet!

The graphics are beautiful, smooth, crisp and slightly grainy as some could be Megadrive games of the time and effort has been made on some decor includes a large number of parallax scrolling. The universe of levels are varied in two internship for example, you find yourself in a Japanese temple while in the next stage you will deliver a chase with a truck spewing missiles and lasers.

The music gives the spirit and are fun to listen to the whole.

The difficulty is well measured (very gradual) and you should not be too difficult to finish the game either the first or the second part of this series, the gameplay is no exception and the two protagonists of the game meets the finger and the eye.



Two good little games to recommend! And especially to fans of delusions shots (for those who are tired to take it) Radiant Silver Gun to!

Jb (Gemu Otaku)